Nintendo Switch: an atypical tablet screen

The Nintendo Switch has been in our hands for a few days and has already passed several tests.

Nintendo Switch
After measuring the consumption and then the autonomy, let us stop on its screen with our intractable probe, to see what are the strengths and weak points of this display that one can finally see as a tablet modified with sauce Nintendo.

Sold as a console for use as a portable console, the Nintendo Switch has the appearance of a small tablet touch of the most classic, with the exception of its proprietary OS and So its limitations – at its output, it has virtually no multimedia function and only serves the game.

The Switch is not a secret for anybody, so is not currently pruned to consume multimedia content other than games.

We had to feint somewhat to succeed in displaying our test patterns on the tablet. Using a trick discovered by The Verge, we were able to access Facebook in a minimalist browser.

So we created an album containing our test material, and after making sure that the compression did not distort the rendering, we were able to go into the measurements with our usual probe.

The IPS screen of the Switch, despite some beautiful qualities, is not without minor annoying defects. First, the plastic layer in front of the screen is a few millimeters from the slab itself, which is one of the best ways to attract reflections.
Not surprisingly, the Switch suffers from a reflectance of 25%, where the best tablets of our comparison gravitate around 5 to 6%. From this point of view, the console is on the same level as the CDisplay 2016.

Fortunately, the maximum brightness of 400 cd / m² and the contrast of 1,134: 1 will help readability under difficult conditions. It is really a pity and even strange that Nintendo has not paid a little more attention to the reflectance on a product intended to be used outdoors.

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On the color side, however, the Switch is just right with a Delta E which is 2.8. As a reminder, below 3, it is considered that a human eye fails to perceive colorimetric drift. No worries then, the lush plains of Hyrule will not be stared at by a false colorimetric rendering.

On the other hand, the color temperature reached 8,000 kelvins, far from the perfect measure expected of the 6,500 kelvins. What worth noting a beautiful bluish drift on the whites.

In use, the Nintendo Switch is not too bad.

The tactile delay time is 63 ms, a time already very correct and which in any case will have little impact on the gameplay, since the tablet is not really cut to be used only via the ” touchscreen. The remanence which is established at 13 ms will also ensure a very good display fluidity. Good news also, the minimum brightness that reaches 6 cd / m² and will therefore not burn the retinas of night game enthusiasts.

The only real concern is the occupancy rate of the screen which is only 51% of the front panel. A mediocre score that we guessed a little considering the width of the borders all around the screen.

A regret, since we could imagine a much larger screen without increasing the size of the console. The resolution is not shiny either since it is necessary to count on a loan rate of 237 pixels per inch. But all these results must be put into perspective.

In the end, the Switch is, therefore, a product that ships a screen of sufficient quality for its use. We are not in front of a slab at the top of the technology, but coming from Nintendo this is not exactly surprising, as the company never really sought to ship the latest components.

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